Gavin Shrader

Gavin Shrader

iOS engineer and web developer

Software engineer with 5+ years of experience architecting and building high-performance iOS and web systems. This site serves as a host for my published work, interactive simulations, and technical writing.


Procedural terrain generation engine - Rendered via Perlin noise in JavaScript.

Featured Writing

Technical deep-dives into iOS architecture, web performance, and thoughts on engineering.

Recent Projects

Published apps, interactive simulations, and coding experiments.